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My Unreal Engine plugins

Here you will find a non-exhaustive list of plugins I did for Unreal Engine.

You can find all my plugins on my GitHub profile and my Fab seller profile.

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Point Graph Pathfinding

Solo personal project | January 2026

About

Key points

- An abstract graph pathfinding plugin for UE5 using 3d points.

Unreal Prefabs

Solo personal project | June - October 2025

About

Key points

- Any actor class can be used as a prefab by other classes as long as it has a BP subclass of it.

- Custom Prefab Properties Objects to handle read only and runtime variables.

- Singleplayer AND multiplayer support.

- And more

Common AI Behaviors

Solo personal project | October 2025

About

Key points

- A set of AI behaviors you can use together or separately in your UE5 project.

- You are free to implement your own behaviors based on the exposed API.

- This also include an API for a better perception system.

Common Inventory System

Solo personal project | October 2025

About

- Basic implementation of an inventory system for UE5.

- Supporting default slots and a separate hotbar.

- Crafting system.

Common Interaction System

Solo personal project | September 2025

About

- UE5 plugin for common interactions (Focus, Single use, Hold use, ...).

Fishy Utils

Solo personal project | March 2025 - Now

About

- Lots of utility functions (Console, Draw, ...).

- Miscs editor features.