My Unreal Engine plugins
Here you will find a non-exhaustive list of plugins I did for Unreal Engine.
You can find all my plugins on my GitHub profile and my Fab seller profile.
Point Graph Pathfinding
Solo personal project | January 2026
About
Key points
- An abstract graph pathfinding plugin for UE5 using 3d points.
More
Unreal Prefabs
Solo personal project | June - October 2025
About
Key points
- Any actor class can be used as a prefab by other classes as long as it has a BP subclass of it.
- Custom Prefab Properties Objects to handle read only and runtime variables.
- Singleplayer AND multiplayer support.
- And more
More
Common AI Behaviors
Solo personal project | October 2025
About
Key points
- A set of AI behaviors you can use together or separately in your UE5 project.
- You are free to implement your own behaviors based on the exposed API.
- This also include an API for a better perception system.
More
Common Inventory System
Solo personal project | October 2025
About
- Basic implementation of an inventory system for UE5.
- Supporting default slots and a separate hotbar.
- Crafting system.
More
Common Interaction System
Solo personal project | September 2025
About
- UE5 plugin for common interactions (Focus, Single use, Hold use, ...).
More
Fishy Utils
Solo personal project | March 2025 - Now
About
- Lots of utility functions (Console, Draw, ...).
- Miscs editor features.